#slider image1 #slider image2 #slider image3 #slider image4 #slider image5 #slider image6 #slider image7 #slider image8 #slider image9
This is an example of a HTML caption with a link.
left element
right element
bett 2013 logo
E-Animations Corporation is a Hungarian R&D company with a great past in the Hungarian e-learning development. Since it was founded in 2003, we have carried out several successful projects in digital curriculum development. This event is going to be special for our company for several reasons: first of all this will be E-Animations' 6th attendance on this prestigious show. During the past five years we had the chance to meet great professional people, to carry successful businesses and establish long-terms partnerships. One of the other reasons is that due to the partnership with Synergonomy Group Ltd. and their contribution through its affiliates, we have a brand new e-learning solution that we are very excited to present to this audience. We look forward to meeting you personally during the exhibition from January 22-25 at stand B79, at ExCeL London. In order to schedule a meeting, please contact us at info@eanim.com.
Our main partners:
genom logo


Get a free demo

Require a demo license here

Sending your message. Please wait...

Thanks for sending your message! We'll get back to you shortly.

There was a problem sending your message. Please try again.

Please complete all the fields in the form before sending.

One of E-Animations' long distance conceptions is to provide both for teachers and K-12 students user-friendly e-learning solutions. Genom 2.0 is a 3D, interactive model collection of natural science subjects. The usage of this collection allows the examination, observation and the discovery of different contents (Human body, Animals and Plants). The software is mostly independent from the language area and includes some basic functions, which allow greater customization and proper use. Containing more than 100 models (including organs and organ systems), Genom 2.0 was primarily produced for Biology courses but perfectly useful for the environmental studies, hygienic, health education, natural sciences along with the special subjects of medical schools.

Animated models

Among the numerous great features of Genom 2.0 one must be emphasized here as well. The software contains 18 animated models, for example: bat, giraffe, frog, human heart, human cochlea, horse, hummingbird and octopus. The below short videos demonstrate a few of them.

For teachers

Genom 2.0 can be a significant assistance to the teacher in class planning due to its presentation mode function. The software is compatible practically with all modern devices, such as an interactive board, a desktop PC or a net-book and runs on all operational system. It gives a helping hand of different teaching methods and strategies in biology for those innovative educators, who feel important the illustration and active in-class work during the teaching-learning process. The several levels of difficulty hotspots help the broad application of the product, which supports the differentiated education of students with different skill levels.

For hardware companies

Genom 2.0 is a valuable content solution for your company as it:
  • contains 3D and animated models
  • has interactive (2D) and stereoscopic (3D) versions
  • contains unique, high-quality graphical solutions
  • is multiplatform, works under Windows, MacOS, iOS and Android
  • is easy to learn and simply to show
  • has excellent price/value proportion
  • can assist in class planning with the predefined view function
  • works under real time 3D engine
notebook image
whiteboard image
lab@home logo


3D Content

Lab@Home is our 3D product package in science curriculum, containing tests, animations and videos of Biology, Chemistry, Geography and Physics. This is a unique solution of presenting science related materials on the software market. The first version contains more than 100 3D stereoscopic experiments altogether. All the videos and animations are presented in stereoscopic 3D (3D glasses and devices are needed) but this function can be switched off. The main goal of this product is to present dangerous, expensive, material or time consuming experiments to K-12 students in 3D (this function can be easily switched off). The software contains detailed information on the asset and material needs of such experiments. Therefore we can also search upon this data and not only upon curriculum or topics. You can download a side-by-side 3D stereoscopic video sample of the software here, which you can only enjoy with 3D devices and glasses.